HairFree

Two simulation modes, one goal: hair that moves along instead of sticking.

Simulation mode

  • Simple (sway) — cheap, tilts the strands with the motion
  • Spring chain (realistic) — the default; every strand is a chain of springs

Values

ModeValue
SimpleSmoothing, max. tilt angle (degrees)
Spring chainStiffness, damping, smoothing (round/organic)

Collision with the body

Hair collides with the body keeps the strands out of shoulders and chest. Costs a little performance.

How Hologramu recognises hair

By the model's bone names.

TODO: List the name patterns and describe what to do when a model uses different ones.