Action keyframesCreator

One-off events over the course of an animation.

Where a normal keyframe describes a state, an action keyframe triggers something the moment the playhead reaches it.

Actions

ActionEffect
Grab onto boneThe object hangs from the chosen bone from now on
Attach to objectThe object follows another object
ReleaseUndo the attachment, the object stays where it is
ShowMake the object visible
HideHide the object
Change costumePut on a different costume

Creating one

+ Action keyframe at the playhead — pick the object and the target first, otherwise the app points that out.

TODO: Explain what happens when you scrub backwards (are actions undone?).