PathsFree

A walkway an avatar follows on a key press — with stopping points and animations.

The basics

  1. Create a path object
  2. Pick the following object (usually the avatar)
  3. Set points — each point remembers the follower's current position
  4. Assign a shortcut

Options on the path

  • Speed
  • Turn to face the direction of travel
  • Loop
  • Smooth curve
  • Walk back (ping-pong), with turn times and a turning animation

Options per point

  • Stop here — the avatar waits for the next key press
  • Wait — a fixed waiting time
  • Animation while standing — plays as long as it stands there
  • Animation on setting off — starts when it moves on

TODO: Example: "enter from the left, wave briefly, walk on".