Objects
Everything in a scene is an object — from a cube to your avatar.
Objects are created through Add object and managed in the list on the left. They all share a name, visibility, a transform, and optional parenting to another object or a bone.
Groups in the add dialog
| Group | Objects |
|---|---|
| 3D objects | 3D shape, 3D model, 3D particles |
| 2D objects | Image, video, 2D particles |
| VTuber | VTuber model, HologramuVMC receiver |
| Scene | Camera, light, wind, path, collection |
What a new scene already contains
- The avatar
- One camera with post-processing
- The sun
- One wind
Shared properties
- Name — also the key used by animation targets
- Visible — hides the object and its contents, optionally by shortcut
- Transform — position, rotation, size
- Parent — another object or an avatar bone
TODO: Screenshot of the add dialog with its search and categories.