Using the editor
Move the view, select objects, move, rotate, scale.
Moving the view
| Action | How |
|---|---|
| Zoom | Mouse wheel |
| Orbit | Middle mouse button + drag |
| Pan | Shift + middle mouse button |
| Frame the object | Button on the object |
Selecting objects
In the object list on the left, or by clicking in the viewport. The properties on the right always show the selected object.
Move, rotate, scale
Through the gizmos in the viewport, or through the number fields in the Transform tab.
Optionally the Blender keys G/R/S, see Shortcuts:
X/Y/Z— lock an axisShift+ axis — exclude an axis- Type a number +
Enter— an exact value
Object mode and animation mode
Switched like in Blender: edit the scene, or animate the avatar. Animation mode needs an avatar in the scene.
Parenting objects
An object can take another as its parent — or hang directly from one of the avatar's bones (fingers and toes included).
TODO: Write out the "cup in the hand" example.
Visibility
Every object can be shown and hidden, optionally by shortcut.